Every past daily deal · archive wins don't count toward records or streaks
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The Five Forces
Every symbol defeats two and falls to two
How to Play
1 · THE LAW
Goal: complete all five stacks, each built from rank 1 up to 10.
The one law: every card you play must defeat the card beneath it — anywhere on the table.
The five forces:Rock crushes Scissors & Lizard · Paper covers Rock, disproves Savant · Scissors cut Paper, decapitate Lizard · Lizard eats Paper, poisons Savant · Savant vaporizes Rock, smashes Scissors.
Every card carries its own matchups: green icons = what it defeats, red icons = what defeats it. Rank breaks mirrors.
2 · PLAY
Tableau: build downward, one rank lower each play. Chains that follow the rule move together. Empty columns accept anything.
Pull-backs: the top card of any stack can be pulled back down to a legal tableau spot — a real way out of trouble.
Stock: tap to deal one card. When empty, tap to redeal the waste — two redeals maximum.
Controls: tap to select (legal spots glow green), tap a destination to play, tap the selection again to auto-play — or just drag the cards.
3 · MODES & FAIR PLAY
Battle Klondike (today's deal) — mixed-suit Battle Stacks. Suit Klondike — each stack collects one suit 1→10. Alternating Klondike — chains alternate win (▼) then loss (▲).
Rush A / B — a 12-card face-down Reserve, five play spaces, random shuffles. Countercell β — everything face-up in ten columns with four free cells: no luck, pure planning.
Fair play: in Battle-Stack modes the table warns if a placement would strand a rank, and when no winning line remains. Undo is unlimited.
Same shuffle for every player, generated and solver-verified before publication.